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college Express Yourself job style teenager

My Year In Review

Every time my birthday  rolls around it seems like it was just yesterday I was a year younger; time really does seem to fly. Though going from 18 to 19, it seemed like a lifetime.

It’s amazing that a year ago I was enjoying my summer with my girlfriend of three years. My memory is a little foggy but I’m pretty sure I spent the afternoon with her, as was the norm with me and her. We exchanged gifts, considering our anniversary landed on the same day; I got her a key necklace with a heart as it’s main part, she also got me a necklace in the shape of a heart with our names inscribed in it. I’m not sure where that necklace went to..

I entered college that September at William Paterson University. Man oh man that was quite an experience. In a period of four months I watched my relationship crumble, learned that college isn’t easy, and that it’s a dog eat dog world. I left in late November, partly due to the fact I just wasn’t ready to be in college and because they locked my account since I apparently wasn’t a “legal” US citizen (don’t mind my SSN, bank account, drivers license, etc).

My parents were supportive of me leaving WPU, my dad was too caught up arguing with the school over their actions, but I felt alone in my world. I didn’t want to be the kid sitting around doing nothing with his life but also didn’t want to instantly jump into college again. So, I did what any sensible 18 year old would do, I became a certified bartender.

Being a bartender seemed like a cool idea, of course from a business perspective, paying an 18 year old to handle alcohol is a “no-no”. With that plan failing I just started looking around for whatever was out there. The job hunt had it’s many lows but, every now and then it provided me with a job and timeless memories.

I knew though that I couldn’t survive working as a promoter for clubs or working part time in a retail store. I took a deep deep breath and registered back up to go to college. Brace yourself Bergen County College, I’m coming for you!

One year, 12 months, 52 weeks, 365 days, has felt like a lifetime to me. My world has flipped upside down more than once and has undergone a change in every way. I’ve changed my friends, my style, my attitude, my view on life, and much much more. The 18 year old teen who walked cautiously into college a year ago has been replaced by a 19 year old who feels like he’s ready to take on the world.

(random image for laughs)

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college Express Yourself Relationships teenagers young

The Parenting Extremes

For as long as I can remember I’ve had complete freedom when it comes with what I can do with my life. My parents have rarely, if ever, said I can’t do something or hang out with certain people. For as long as I can also remember, I’ve never met parents that are anywhere near as lenient as my parents; many of my friends parents hover over them in one way or another.

My parents didn’t think twice letting me drive and take my friends to play paintball

If you ask my parents why they give me such freedoms, their answer will be that they trust me completely. I’ve never given them a reason to not. I don’t come home drunk or on some drug(s), do reckless things, hang out with the wrong crowd, or be a total numb skull. This trust is what lets me leave late at night, come home even later, have my own car, promote for clubs, sleep over a girlfriends house and hang out with friends they have never met.

Now you may think my parents aren’t involved much in my life if they give me such freedom but, that would be wrong. I love hanging out with my mom and though I can be seen as a tougher kid, I’m not ashamed to say that. Sure me and my dad may get on each other nerves sometimes but, we still have a lot in common that keeps us close. I really do enjoy being around my parents and hanging out with them both.

I was trusted with a car as soon as I got my license

On the other side of the spectrum, most of my friends parents still have a tendency to hover over them as if they’re twelve years old. Their parents control who they hang out with, don’t trust them when they’re out, check in on them constantly, to sum it up they baby their teenage son or daughter. They seem to shelter their kid from the world as much as they possibly can, the same world they’ll one day be on their own to live in.

Ask these teens if they can’t wait to get away from their parents thanks to college or to just be able to move out one day and they will all say “yes!” These same teens usually go totally rebellious once they are free of their parents since they can finally choose their own life to live.

I am not a parent nor am I claiming to be one in anyway. I’ve never raised a kid and don’t plan to for many years to come. I am only a product of how I was raised by my parents; I was raised in a way that I believe every kid should be as well. We all need to be able to experience the world when we’re young, the world we will one day be on our own to live in.

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Entertainment Technology

A Few Days Late, But I Still Pay My Respects

Ladies and gentlemen, may I please ask for a moment of silence to remember a once great gaming publisher, Lucas Arts.

 

Alas this once mighty game developer and publisher has been shuttered a few months after being acquired by The Walt Disney Company. While their more recent of games, I’m looking at your Kinect Star Wars, showed this companies complete and total disconnection from their gaming community; Lucas Arts was once at the forefront of the gaming world and continually pushing out great games for one of the best known franchises in the world.

The Knights of the Old Republic quickly became a favorite amongst gamers

Lucas Arts was created by George Lucas in 1982 to serve as the video game development arm of his original company, Lucas Film. At first Lucas Arts developed games outside of Star Wars such as the Monkey Island series and numerous military based simulators. Though Star Wars wasn’t licensed by Lucas Arts until the 1990’s, it soon became the cash cow for the developer. This became the case so much that during the late 90’s and very early 2000’s, there were so many Star Wars games being put onto shelves. Though soon the age-old rule of “quality over quantity” began to kick in and by 2002 Star Wars game started to get hit hard with poor reviews throughout the gaming community. This all started to change though when in 2003 Lucas Arts worked with video game developer Bioware to create the amazingly well review Star Wars: Knights of the Old Republic. This game was the launching point for not only a sequel but the new wave of modern 3D graphics combined with perfect story telling within a game and lastly a very intelligent role-playing game.

In 2004 Lucas Arts was given a new president, Jim Ward, who did a total reconstruction of the company’s infrastructure. Behind Jim Ward Lucas Arts produced some of it’s most well-known and best games to date. Leading this charge would be the great Star Wars Battlefront, which became the best-selling Star Wars game of all time at that point. Battlefront quickly spawned Star Wars Battlefront II in 2005 which was also met very positively by critics and gamers, such as myself, alike. From 2005 to 2008 the Lucas Arts continued to pump out successful games such as Star Wars Republic Commando, Star Wars Empire at War, and Star Wars: The Force Unleashed. Between these amazing years for the Star Wars franchise, Lucas Arts continually scaled down its in-house developing and started to rely heavily on 3rd party developers, their relation with such companies was…unprofessional to say the least.

One of their best known release, Republic Commando never spawned a sequel though the community demanded it

Jim Ward left Lucas Arts citing personal reasons in 2008 and this marked the increasing decline of the once powerhouse publisher. A month before Jim Ward stepped down, Lucas Arts released Star Wars: The Force Unleashed II which was given mediocre reviews by most critics. Continuing this downward spiral, Star Wars: The Clone Wars-Republic Heroes was launched in late 2009 and once again was met with a barrage of negative reviews. In their darkest of years a small glimmer of hope appeared in the form of a big budget game and resurrection of a classic tag; In late 2008 Star Wars: The Old Republic was announced and in production at Bioware studios. This game was supposed to be a big boost to the failing Lucas Arts, sadly The Old Republic did not give the lift needed for them. On the day of it’s launched the game faced horrific installation problems on its first day out coupled with game crashing bugs and glitches; This was the final nail in the coffin for Lucas Arts. Between 2010 and 2012 numerous key people left and layoffs hammered the company to a shell of its former glory. On October 30, 2012, The Walt Disney Company acquired Lucas Arts for a sum of $4.05 billion. At first rumors spread of current in-house and under development games, such as the eye brow raising Star Wars 1313, were put on hold and moved behind other more important projects. Sadly on April 3, 2013, Disney confirmed the shuttering and immediate closure of Lucas Arts and the cancellation or exporting of any current projects.

The beautiful Star Wars 1313 trailer was shown once and soon after the project was cancelled

I am saddened by the news of Lucas Arts and it’s closure to say the least. The games they produced during their glory days were some of the best I have ever had the pleasure of playing. Perhaps though they had it coming to them. Sadly they never did listen to the gaming community on what we wanted, as we never saw Star Wars: Republic Commando 2 and the much beloved Star Wars Battlefront III never did see the light of day. On top of that Lucas Arts continually bullied 3rd party developers into releasing poor games or making poor financial decisions. Maybe then, it’s best a company that’s last Star Wars game was entitled Kinect Star Wars is buried and laid to rest.

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