What I’ve Been Playing: Payday 2

I’ve been waiting for this game for quite a long time and two days into playing, I am in love.

Payday 2 is a team based game where you are a squad of criminals who embark on various missions. Doing so, you receive cash which can be used to buy new weapons, new masks, and can be also used to customize all your gear.

What I love:
-The first Payday was also team based but just wasn’t very good at it. The HUD was too limited, the missions could be done without a team, the classes showed no major difference, and you really never needed help. In Payday2 the HUD now shows your entire team, their health, armor, ammo, and equipment. Each mission requires you to work with them and use their special skills to accomplish each heist.
-Every time you level up, you gain a skill point that can be used to level up certain classes. Now thankfully each class is significantly different from one another and each has a special ability
-The first Payday had..uh maybe 5 or so missions? Now we have upwards of 12 missions (probably more) and certain missions has various parts to them.
-I love being the bad guy in a game, it’s something you rarely are in video games. There’s a certain essence of “badass” about it.
-The guns! Oh how I love the choices of them all! The first Payday was limited to just a hand few, Payday 2 has over 9 standard weapons and just as many secondary weapons.
-The graphics! Oh this game looks beautiful compared to the last game. Then again a video in 360p would look better than the first Payday.
-The options to do each Heist are endless. You can stealth it or go in guns blazing. A door can be opened in four different ways, cameras can be taken down in numerous ways, locks can be broken or picked; Oh the choices are wonderful!

What I dislike:
-Nothing honestly.

Bonus section! What I hate:
-The leveling system is just stupid. Each skill costs 1 skill point and a large amount of cash. To “Ace” a skill requires three points and an even larger amount of cash. Tier 3 level skills cost three points and a six figure cash amount….
-The guns are so expensive that I want to cry. A G36 rifle costs $200k and each upgrade can vary from $10k to even more. Thankfully we don’t have to pay for ammo, otherwise I’d quit.
-Grinding every level. I’ve put five hours into the game and hit have hit level 24. Once I hit 24 I spent the next hour playing a serious heist, earned a ton of cash, but gained next to nothing in experience. The grind begins.
-Crime.net. I don’t even know where to start with this. In the first Payday, you simply went to the multiplayer menu, selected a map and difficulty, and you were shown the available games. For Payday 2 they introduced Crime.net. A large, constantly updating map which shows all the available heists, their difficulty, pay, experience, lobby leader, and the open slots available. As nice as it sounds, having all that info shown to you, the map is glitchy move around, it updates too slow, and new missions aren’t able to be set up by yourself so you must play what the game says you must.

-You’re being shot! In a normal first person shooter, when you’re being shot at a red arrow or something of similar nature pops up in the direction you’re being shot from. It’s a tried a truth method that nearly ever shooting game uses. In Payday2 a half red circle shows up from what part of your is being shot it, in example an enemy can be in front of you but shooting at your left arm, thus it’ll show your left side is being shot. This has completely confused me and led me to be spinning in circles to find a guy who’s probably just right behind me.

Don’t get me wrong, I will max out my level in Payday 2 and continue to play this game till I find something more exciting to play with my friends. It’s a fun fun game and can be replayed till time ends. I love being a criminal, love the new improvements they’ve made, and love the gameplay. It’s not a perfect game, but I’m quite alright with that.

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Justin Emerson

A simple person trying to make it through this large world

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